League of Legends Patch 12.4

 



There was a recent patch on live servers for League of Legends (12.4) and I was planning on reviewing the updated champion list, giving my thoughts, and seeing how this will effect the game going forward.

NERFS

Blitzcrank: Base health increase

Very minimal change and I don't think it's really going to matter at all. You have to remember he has a self slow built into his kit after his W's movement speed.

Dr. Mundo: Lower AD growth, lower ad at all levels, and has his ultimate capped at 110s CD

Not many people even played Mundo and this will surely put him at a >1% play rate.

Nunu: Health growth lowered, Q damage and healing lowered on champions

Nunu is one of those champions that would always stay in a fight for too long, hopefully these changes make him less effective in fights. This isn't overall bad because he's really good at early ganks and early game pressure so it won't effect that part of his gameplay all too much.

Qiyana: Less damage on her passive

Qiyana is yet again nerfed, it's almost like this champion is too strong. I don't think this is going to stop people from playing her but with the proper itemization against her you most likely will not get one shot by her combo anymore, if she's not fed anyways.

Veigar: Increase base armor and health growth, Increased his E CD

I personally don't see many people playing Veigar that much, but into other mage matchups this is almost more incentive to not play him due to his high early E CD.

Zeri: Nerfed her entire kit

She's been strong on release like Riot always does, now is this to boost sales and then nerf the champion into the ground who knows. Looking at all the nerfs she's still going to be playable, but not as effective as she felt prior. If you thought you were shooting a pea shooter prior, you definitely are now.

BUFFS

Aatrox: Buffed his Q damage on his sweet spot

This is nothing game changing just a nice update for Aatrox players, will probably see a slight rise in his play in lower elo because of this. However I don't think this will be noticeable in most levels of play

Amumu: Increased E damage reduction

Mumu has already been seen played more in support and jungle due to him having two Q charges and this buff seems relevant enough to bring him  back into the game. Across all levels he gains 3% more armor and MR.

Ashe: Faster R travel speed

Will be a slice of life change, however, this doesn't change the fact that she's an immobile champion in season 12. Will be nice for the map wide snipes otherwise it's not noticeable.

Illaoi: More attack speed and more damage on her W

She's never really been broken, however, you've always had to play around a fed Illaoi or an Illaoi that goes even into her lane. She's somewhat oppressive in lane with her E max as well. This will push more people to play her and potentially 1v9 some more games.

Kalista: Base armor increase

Not significant at all, might let her live a little longer early laning phase.

Lucian: Decrease mana cost on Q at all levels

Will be nice for mana late game while you spam Q's, otherwise not very noticeable.

Nami: On hit damage on her E increased by 5

Don't think this change will be that effective late game, but it will be annoying early game where Nami shines brighter for poke and sustain.

Neeko: Smaller hitbox, Increase on Q damage, W shorter CD

I personally like Neeko and now she can be a small tomato with the hitbox decrease. Her Q damage had always felt oppressive in laning phase after you've gotten a lead or a good base, but not strong enough to carry games. Hopefully her late game will be more playable with these changes and her W CD being lowered is a slice of life change if anything.

Rumble: Base armor increase

Maybe we'll see more Rumble in the jungle, other than that its not noticeable.

Sett: Increase health growth

Not that noticeable in the early to late game, but at level 18 he has 1200 more hp which will make him more annoying to kill in late game fights.

Xayah: Crit Strike Chance multiplier increased

Honestly, this seems like a good buff, more incentive to play crit Xayah and this will increase her play bot lane.


League Patch Notes 12.4



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