League of Legends TFT Patch 12.5

 


Going to go over the patch notes for TFT patch 12.5. It has been out for about 2 weeks now, which has given me some time to play on the new update and see how things fair for competitive.

Should mention that I am not going to go over the augments because there are already a lot of augments to cover and it'll be easier to cover changes such as tiered units and traits.



Tier 1 Units

Brand: Increase in sear damage

Jarvan IV: Increase attack speed and lower starting mana 60 -> 50

Nocturne: Lower stun duration and damage, now correctly scales with ability power

Twitch: Lower attack scaling and base damage

Ezreal: Base damage lowered

Primary takeaway from these units is that Twitch got nerfed and Brand got buffed, this may allow Debonairs to be played more early game going into late game and make reroll twitch less viable of a strategy.

Tier 2 Units

Ashe: More volley arrows as base and increased range by 1 hex

Rek'Sai: No longer scales with ability power for damage but heal scales off of ability power, increased armor and magic resist and doesn't steal resistances anymore

Corki: Bombardment damage increased

Lulu: Bonus health on ability cast increased

For tier 2 units, Ashe reroll may be more viable with Snipers because of her increased volley count and distance, along with Yordles being forced more than they were prior. The Corki and Lulu buff aren't substantial, but it makes Yordles more viable into mid game which will allow them to save more HP to get to their late game Veigar.

Tier 3 Units

Ekko: Nerfed starting mana 80 -> 60

Gnar: Increased Mega Gnar boulder by 1 hex

Lucian: Increased base damage, health, armor and magic resist

Malzahar: Decreased base damage

Senna: Lower base attack and percent attack

Morgana: Increased shield on cast

Tryndamere: Decreased slash damage on cast

Ekko had always needed a nerf because he was a  strong unit and hopefully this slows him down a bit more, Gnar and Lucian being buffed just makes Yordles more volatile in the coming format and will definitely make them annoying to play against. With half of the Yordles being buffed I know people will gravitate towards this composition a little more than others. Enchantresses with Morgana and Senna won't see more or less play than they did prior, they were primarily splashed into specific comps for synergies and maybe Senna gets substituted out for a Lulu or some other Enchantress.

Tier 4 Units

Ahri: Base mana increase 0 -> 30 and lowered the angles between each orb cast

Alistar: Decreased base damage

Braum: Increased stun duration for Braum 1 and 2

Draven: NEW innate armor penetration by 25% for VIP bonus its 50%, attack range increased by 1 hex, lowered Draven's base axe damage but increased the attack percent scaling

Renata: Decreased Toxic Wave damage

Sivir: Decreased attack speed

Vi: Lowered Pulverize damage

Irelia: Base damage lowered

Jhin: Increased scaling on Curtain Call

The changes for Braum and Ahri will bring rise to an increase in Syndicate players because this gives Ahri more consistent damage output and Braum and longer stun duration. Draven getting buffed and slightly altered will make him go up in play initially and push up Debonair's play rate as well but it'll be hard seeing them played too often unless you high roll the units you need. They still aren't going to be the strongest comp going from early to mid game and will struggle until you have a defined board with proper synergies. All the other changes for tier 4 units aren't massive and won't be affecting play rate as much, but you may see a slight drop in Strikers being played due to 3/4 of their best units being nerfed.

Tier 5 Units

Galio: Increased max health scaling

Kaisa: Decreased base attack speed

Tahm Kench: Increased damage on crowd control immune targets

Zeri: Base damage increased

Jinx: Increased base armor and magic resist

Only noticeable changes are Jinx's increase in damage along with Tahm Kench being able to handle Colossal units better which will make him a good lvl 9 unit to put in for certain scenarios.




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